Final Reflection

            It is the end of the semester, and my modeling system’s skills have gotten stronger than I thought. At first, I thought that I wouldn’t learn with this type of blogging method, but now I know that I was terribly wrong. I have found a new way of learning that not only helps me... Continue Reading →

OO Testing

            Object-oriented programming is one of the best coding structures and one of the most used one by the majority of companies around the world. This implies that testing these big software developments must be a challenging work to do. But in fact, there are many levels and techniques that are used to make this... Continue Reading →

2V’s of coding

To understand the meaning of the 2V’s of coding which are verification and validations, there must be a descriptive key difference between them so that one can make a conclusion of what is it of each one. Verification and validation are the process of reviewing a code to check for system specifications and standards that... Continue Reading →

Second Reflection

For this second reflection it is important to understand the flow of the topics and how they take part in the process of modelling systems to have a successful developed software. From design patterns, to classes and code, these main topics can be transformed into steps that one can take to develop a new skill... Continue Reading →

Classes 2 code

From the last post, the main idea of transforming a class into a table was key to understand why it is used so much. Databases are modeled this way and now this post will discuss instead of just making databases and tables from designs and classes, now the code is the one being made or... Continue Reading →

Classes/Tables – Mapping/Relations

When a developer has a complex software engineering case, or a big project with different kinds of teams, it is optimal to make the design pattern of the software which will be developed. There are many kinds of tools for making a great software design representation, and that is because of the impact that it... Continue Reading →

The UML_ ( Part 2 )

The Unified Modeling Language, as stated in the last post called UML_ (Part 1), is a set of diagrams to standardize the modeling languages and help to develop software systems so developers can visualize, construct, and document the whole process in a short and standardized way. The UML is a collection of engineering practices to... Continue Reading →

The UML_ ( Part 1 )

The Unified Modeling Language, or UML, is a set of diagrams to standardize the modeling languages and help to develop software systems so developers can visualize, construct, and document the whole process in a short and standardized way. The UML is a collection of engineering practices to successfully develop complex systems with object oriented or... Continue Reading →

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